Peacekeepers Watch

Region: Twilight Mire Pop Count: 6 / 13

General Information

General
Stability: Fragile
Stability Gain Chance: 10%
Stability Loss Chance: 137%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: 2
Rolling Karma: 1
Temporary Karma: 0
Vampirism Chance: 150%
Income
Money: 1776 / 6000
Money Income: 72
Remaining Import Slots: 4
Remaining Export Slots: 4
Trade Distance: 7
Miscellaneous
Origin: Unknown

Notes

None

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 40%
Territory: 0 / 18
Roads: 0 / 10
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Demographics & Population

Demographics
Primary Race: Carcuka
Primary Culture: Cirracha Ciniinuu
Primary Religion: Divine Symphony
Minority Count: 2
Population Details
Showing 6 of 6 pops (page 1 of 1)
# Race Culture Religion
1 Carcuka Cirracha Ciniinuu Divine Symphony
2 Carcuka Cirracha Vavau Divine Symphony
3 Carcuka Cirracha Vavau Divine Symphony
4 Carcuka Cirracha Vavau Divine Symphony
5 Carcuka Cirracha Vavau Divine Symphony
6 Carcuka Harmonara Divine Symphony

Government & Laws

Government & Laws
Government Type: Trade Federation
Succession Type: Strength
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Bureaucracy
Centralization Law: Autonomous
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Benevolence
Land Doctrine: Shock
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Conservative
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: Moderate
Justice Stance: None

Vassalship

Vassalship
Overlord: The Crimson Accolade
Vassal Type: Provincial
Compliance: Neutral
Chance to Disobey: 15%
Chance to Rebel: 0%
Chance to Demand Concessions: 30%
Concessions Amount: 8
Concessions: magic: 2
wood: 6

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Vandador Friendly None Unknown

War

Land Units

Land Units: 0/2

Unit # Atk Def HP Morale Dmg Retal Range Speed Armor Upkeep
Ancient Civilian 0 3 3 5 2 1 1 1 3 0 money: 30

Support Units

Support Units: 0/1

Unit # Atk Def HP Morale Dmg Retal Range Speed Armor Upkeep

Naval Units

Naval Units: 0/2

Unit # Atk Def HP Morale Dmg Retal Range Speed Armor Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 0 9 -9 -207 / 25
Wood 0 0 0 1 / 20
Stone 0 0 0 1 / 20
Mounts 0 0 0 1 / 20
Research 0 0 0 0 / 0
Magic 0 0 0 1 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 1 / 10
Iron 0 0 0 0 / 0

Jobs

Working Pops: 10/6

Job Assigned Pops Upkeep Production
Artificer 0 bronze: 2
ruler_artifact_slots: 4
Bureaucrat 0 wood: 2
administration: 1
magic: 0
Harvester 0 stone: 0
wood: 2
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
Miner 0 wood: 0
stone: 2
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0
Vampire 10 vampirism_chance: 0.10
stability_loss_chance: 0.10
magic: 0
food: 0
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 4

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 4

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
0 4
Quest Name Slot Total Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source